Labor Efficiency and Allocation Planner (LEAP)
The LEAP report is
an interactive tool that allows production supervisors manage
the staffing in their departments to balance the workload and
meet established production goals.

Information for this
report is automatically downloaded from the Kronos database indicating
where people are punched in. All cells in white are filled in
automatically. Cells in green are used for supervisor override.
Each department has
its own tab in the spreadsheet, and there is a summary page and
a page that shows where employees are punched in.
Shift is automatically
calculated automatically. We have three shifts. Shift 1 starts
at 4 AM and runs to 2:30 PM, four days a week. Shift 2 starts
at 4 PM and runs to 2:30 AM the following morning, 4 days a week.
Shift 3 starts at 5 AM and ends at 6 PM, three days a week. The
shift is calculated by counting the number of hours into the week
the system clock is registering, or it can be overridden by the
supervisor.
Hours remaining
into the shift is calculated by determining what shift is
currently on staff, the current time and the remaining lunch breaks
(one 30-minute break for 1st and 2nd shift and two 30-minute breaks
for 3rd shift).
Job ID is a
shortcut name for the labor code.
Direct Labor
is an indication of whether the labor code constitutes direct
or indirect labor.
Punched in is
the number of people who have the indicated labor code as a home
labor code that are currently punched in.
Transferred Out
is the number of people who have the indicated labor code
as a home labor code that are punched into a labor code other
than their home code (labored away from the home code).
Transferred In is
the number of people who do not have the indicated labor code
as a home labor code that are punched into the labor code.
Total in Code
is the total number of people currently punched into the labor
code.
Override is
a cell that the supervisor can use to put in an override total
of people punched in. If the cell is empty, the calculations use
the number Kronos supplies, otherwise the calculations are based
on the supervisor-supplied number. This allows the supervisor
to play "what if" with the staffing balance.
Standard is
the number of units per hour that an associate should produce
for this labor code. This information is read from a user maintainable
table.
Produced is
another override cell. The contents of this cell determine how
the Forecast Production is calculated.
Forecast Production
- If the Produced
cell is empty, the forecast production is calculated by the
total number of people in code (either overridden or system
supplied) times the total number of hours in the shift times
the standard times the efficiency for the labor code.
- If the Produce cell
has a value, the forecast production is calculated by doing
the same computations as above except using hours remaining
on the shift instead of total number of hours on shift. The
forecast based on remaining hours is added to the number of
items already produced to get the new Forecast Production.
Variance: Where
one set of labor code productivity depends on the output of another
set of labor codes, the variance shows the difference between
the output of the upstream set of labor codes and the ability
of the current labor code to process this output. In the example,
ASN Verification can process 22 units more than Returns Processing
Primary can produce.
Restaff: Where
dependencies exist, the restaff is a recommendation of how much
staff to add or reduce to balance the workload. In the example,
Tunnel Sorting can process 1,726 more units than ASN Verification
can feed it. These people will run out of work. Given the standard
labor rates for Tunnel Sorting, the supervisor should reduce the
staffing for this labor code by one person.
Max HC stands
for maximum headcount. Management has recommendations for the
maximum people who should be punched into specified labor codes.
These values vary by shift. Where specified, the report shows
the Max HC. If the number of people punched into the labor code
exceeds this value and asterisk is also displayed.
Efficiency:
Management designated a target efficiency (number of items actually
produced / number of items that should have been produced) for
direct labor codes. This information is maintained in a user-defined
table.
Earned is the
number of full time equivalents earned based on headcount and
efficiency. This is a theoretical value that assumes that people
are working to their targeted efficiency. Earned headcount for
indirect labor is zero.
Summary Data
shows the total number of people punched into direct labor code
and the total number of people punched into indirect labor codes.
The percentage is direct labor / total labor. This percentage
would be the overall departmental efficiency if everyone worked
at 100% efficiency given the direct / indirect labor ratio.
Efficiencies
show the total number of people in code and the total earned FTEs.
The overall departmental Efficiency is Earned FTE / Total FTE.
This is a predictive value to help the supervisor balance the
direct / indirect ratio.
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